Diablo 4 Patch Notes: Season of the Malignant Highlights and Class Changes

Diablo 4 Patch

The Diablo 4 Season of the Malignant patch notes have been released, and they contain extensive updates. To save you from reading the lengthy 6,600-word document, I'll provide a summarized version. However, even this summary will be quite detailed. Expect notable buffs and nerfs across all classes, along with the introduction of new Uniques and Aspects, available even before the start of Season 1.


Barbarian Nerfs:

- Fixed an issue allowing rapid casting of War Cry with Iron Maelstrom.

- Addressed damage exploit caused by stacking certain aspects.

- Balanced damage output of Hammer of the Ancients when using The Aspect of Ancestral Echoes.

- Limited Power Charge Cooldown reduction to a maximum of 3 targets for 9 seconds.

- Hamstring now only slows healthy enemies, but with an increased slow amount.

- Reduced Bleeding damage bonus of Cut to the Bone when targeting Vulnerable enemies.


Barbarian Buffs:

- Increased Vulnerable duration for Violent Double Swing.

- Raised damage bonus per stack for Furious Upheaval.

- Improved fury generation for Tactical Ground Stomp.

- Enhanced Death Blow damage bonus against bosses.

- Extended Vulnerable duration for Enhanced Steel Grasp.

- Increased damage for Enhanced Rupture.

- Improved attack speed and duration for Warrior's Rupture.

- Increased healing for Fighter's Rupture.

- Expanded the effect of Wrath Glyph to all damage, not just core skills.

- Extended duration for Relentless Berserker Aspect.

- Increased duration for Battle-Mad Aspect Beserking.

- Enhanced Brawler's Aspect damage.

- Increased damage for Aspect of Burning Rage.

- Raised damage reduction for Aspect of the Iron Warrior.

- Improved Lucky Hit Chance for Slaking Aspect, Aspect of Ancestral Echoes, and Weapon Master's Aspect.

- Refined Gohr's Devastating Grips functionality.

- Increased Bleeding damage bonus for Fields of Crimson.


Druid Nerfs:

- Fixed extreme damage caused by Stormclaw's Aspect in combination with Shred.

- Reduced damage reduction of Stormstrike.

- Adjusted the Unstoppable duration of Prime Grizzly Rage.

- Introduced Lucky Hit chance requirement for Masochistic Aspect.


Druid Buffs:

- Fixed damage issue with seeking Tornados from Stormchaser's Aspect.

- Improved passive damage for Ravens.

- Fixed damage problem with Rabies when standing near enemies.

- Enhanced Provocation passive stack updating.

- Fixed inconsistency with Insatiable Fury transformation and Ursine Strength.

- Increased Claw Attack Speed bonus.

- Raised Boulder's damage.

- Increased Spirit gain for Savage Trample.

- Enhanced healing for Prime Lacerate.

- Increased Lightning and Tornado damage for Cataclysm.

- Extended Vulnerable duration for Supreme Cataclysm.

- Prolonged duration for Prime Cataclysm.

- Reduced threshold for guaranteed Overpower with Provocation.

- Increased Thorns for Prickleskin.

- Raised Maximum Life bonus for Iron Feather.

- Improved Fortify bonus for Bolster.

- Increased Overload damage.

- Extended healing range for Transfusion Minion.

- Increased Amplify Damage.

- Improved minions' re-summoning after World Boss fight.

- Raised Thorns for Skeleton Warrior Defenders.

- Reduced attacks required for additional shadow bolt from Shadow Skeleton Mage Upgrade.

- Increased Fortify amount for Bone Skeleton Mage Upgrade.

- Reduced attacks required for Slam attack from Iron Golems Upgrade.

- Extended functionality of Essence Glyph to all damage, not just core skills.

- Increased damage bonus for Aspect of Plunging Darkness.

- Reduced cooldown for Coldbringer's Aspect blizzard.

- Raised chance to fire a Blood Lance for Aspect of Hungry Blood.

- Increased Blood-soaked Aspect damage.

- Improved Aspect of Ultimate Shadow damage.

- Extended duration for Osseous Gale Aspect.

- Increased damage bonus for Aspect of the Damned.

- Enhanced Skeletons damage bonus for Aspect of Reanimation.

- Increased Essence gained for Bloodless Scream.

- Raised damage for Deathless Visage.


Necromancer Nerfs:

- Fixed an issue with Bone Spear and Echoes generated from Elite enemies.

- Rectified Blood Mist recast issue.

- Reduced piercing damage reduction for Enhanced Blood Lance.

- Decreased damage bonus to Vulnerable for Evulsion.

- Lowered Bone Shard damage bonus for Splintering Aspect.

- Decreased Critical Strike Damage bonus for Aspect of Grasping Veins.

- Reduced Echo damage reduction for Blood-bathed Aspect.


Necromancer Buffs:

- Increased Slow effect for Initiate's Decompose.

- Reduced casts required for Vulnerable with Paranormal Sever.

- Enhanced healing for Enhanced Blood Surge.

- Increased initial Essence gained from Bone Prison.

- Improved Golems' movement speed and ability to pass through enemies.

- Modified Blood Orbs spawning for Supreme Blood Wave.

- Increased range for auto-targeting Corpses in Raise Skeleton, Corpse Explosion, and Corpse Tendrils.

- Raised Skeletal Priest's bonus damage and healing for Raise Skeleton.

- Increased Minion healing for Transfusion.

- Amplified Amplify Damage effect.

- Automated re-summoning of Necromancer's minions after respawning during World Boss fights.

- Increased Thorns inherited by Skeleton Warrior Defenders.

- Reduced attacks required for additional Lightning Spear from Shadow Skeleton Mage Upgrade.

- Increased Fortify amount for Bone Skeleton Mage Upgrade.

- Reduced attacks required for Slam attack from Iron Golems Upgrade.

- Extended functionality of Essence Glyph to all damage, not just core skills.

- Increased damage bonus for Aspect of Plunging Darkness.

- Reduced Blizzard cooldown for Coldbringer's Aspect.

- Increased chance to cast Frozen Orb for Frozen enemies with Aspect of the Frozen Tundra.

- Increased Ice Spikes damage and Chill effect for Aspect of the Frozen Wake.

- Raised chance to apply Vulnerable to Frozen enemies for Aspect of Biting Cold.

- Increased Life and Mana restore per second for Encased Aspect.

- Raised chance for a free cast for Stable Aspect.

- Increased chance to spawn an additional Lightning Spear for Aspect of Splintering Energy.

- Raised chance for additional Chain Lightning chains for Aspect of the Unbroken Tether.

- Increased Critical Strike Chance from Movespeed for Esu's Heirloom.

- Raised chance to release a lightning nova for Esadora's Overflowing Cameo.


Rogue Nerfs:

- Increased Lucky Hit chance requirement for Siphoning Strikes.


Rogue Buffs:

- Fixed triggering issue with Shadow Step and Aspect of Uncanny Treachery.

- Ensured proper knockdown effect for Advanced Penetrating Shot in PvP.

- Fixed Twisting Blades not returning when killing a Bloated Corpsefiend enemy.

- Corrected Dash skill's movement distance when targeting an enemy with a controller.

- Adjusted bonus resistances granted by Eldritch Bounty Paragon node.

- Fixed issue with Improved Barrage and Awakened Glyphstone.

- Increased duration for Advanced Rapid Fire.

- Accelerated cast speed for Caltrops.

- Raised Lucky Hit Chance for Enhanced Cold Imbue.

- Improved damage bonus for Enhanced Smoke Grenade.

- Increased maximum Cooldown reduction for Methodical Dash.

- Extended Stealth duration for Concealment.

- Raised chance to not be consumed for Enhanced Dark Shroud.

- Increased Cooldown reduction for Supreme Death Trap.

- Raised Lucky Hit Chance for Victimize.

- Improved Damage Reduction against Damage over Time effects


 for Rugged.

- Increased healing per second while Stealthed for Mending Obscurity.

- Raised Energy restored for Aftermath.

- Extended functionality of Combat Glyph to all damage, not just core skills.

- Increased duration for Eldritch Bounty Legendary Node.

- Raised Ultimate Cooldown reduction for Preparation.

- Increased damage for Aspect of Volatile Shadows.

- Raised Chill effect for Icy Alchemist's Aspect.

- Increased damage for Shadowslicer Aspect.

- Improved damage for Toxic Alchemist's Aspect.

- Raised Lucky Hit Chance for Vengeful Aspect.

- Extended duration for Aspect of Imitated Imbuements.

- Increased healing for Aspect of Stolen Vigor.

- Extended Life on Kill duration for Aspect of Lethal Dusk.

- Raised bonus damage for Aspect of Noxious Ice.

- Increased Dodge chance for Aspect of Elusive Menace.

- Raised Energy gain for Skyhunter.

- Improved Lucky Hit Chance for Grasp of Shadow.


Sorcerer Nerfs:

- Fixed triple damage bonus issue with Staggered bosses and Aspect of Control.

- Reduced bonus Critical Strike damage for Devouring Blaze.

- Adjusted Critical Strike damage bonus for Devouring Blaze against Immobilized enemies.

- Decreased bonus damage to Frozen enemies for Glacial Aspect Ice Spikes.

- Lowered Fireball damage reduction for Gloves of the Illuminator.


Sorcerer Buffs:

- Ensured proper contribution of Firebolt Enchantment effect to Combustion key passive.

- Addressed passive stack resetting issue with Align the Elements.

- Fixed Deep Freeze preventing Ice Shard Enchantment effect.

- Balanced Gravitational Aspect's effectiveness on two-handed weapons or amulets.

- Improved visual tracking and consistency of Chain Lightning Enchantment effect.

- Fixed Incinerate's mana cost inconsistency.

- Increased damage for Enhanced Charged Bolts and added Skill Ranks support.

- Increased Damage Reduction for Destructive Charged Bolts and Destructive Incinerate.

- Tightened casting timing for Ice Blades.

- Raised initial damage for Firebolt.

- Increased maximum Mana Regeneration for Wizard's Firewall.

- Reduced core skill mana cost for Wizard's Blizzard.

- Enhanced Cooldown reduction for Supreme Deep Freeze.

- Extended effect of Elemental Dominance to Mastery Skills.

- Increased duration for Potent Warding.

- Extended duration for Protection Barrier.

- Increased Damage Reduction per second for Align the Elements.

- Raised Damage Reduction for Mana Shield.

- Increased Mana Regeneration for Fiery Surge.

- Reduced Hydra duration reduction for Serpentine Aspect.

- Adjusted functionality of Destruction Glyph to affect all damage, not just core skills.

- Increased chance to form Crackling Energy for Spark Enchantment.

- Raised chance to cast Frozen Orb for Frozen enemies with Frozen Orb Enchantment.

- Reduced Incinerate Enchantment cooldown.

- Lowered Mana threshold for Hydra Enchantment.

- Increased Mana cost reduction for Aspect of Efficiency, extended to Mastery Skills.

- Increased damage for Aspect of Armageddon.

- Improved damage for Aspect of Shattered Stars.

- Increased Ice Spikes damage for Glacial Aspect.

- Raised Ice Spikes damage for Aspect of the Frozen Tundra, along with increased Chill effect.

- Improved chance to apply Vulnerable to Frozen enemies for Aspect of Biting Cold.

- Increased Life and Mana restore per second for Encased Aspect.

- Raised chance for a free cast for Stable Aspect.

- Increased chance to spawn an additional Lightning Spear for Aspect of Splintering Energy.

- Raised chance for additional Chain Lightning chains for Aspect of the Unbroken Tether.

- Increased Critical Strike Chance from Movespeed for Esu's Heirloom.

- Raised chance to release a lightning nova for Esadora's Overflowing Cameo.


In addition to the class changes, make sure to read the neutral affixes and stats section of the patch notes, as it will significantly impact your builds.

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